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古墓丽影 => 古墓丽影三部曲 => 主题发帖人为: TombCrow 于 2006 一月 03, 23:26:00

标题: 又一篇国外的报道
作者: TombCrow2006 一月 03, 23:26:00
http://www.computerandvideogames.com/front_index.php?

LARA CROFT TOMB RAIDER: LEGEND

PC

Crystal Dynamics

Eidos Interactive

1

Action, Adventure



3 Jan 06 Fact: Lara Croft is a cultural icon. Apparently, she\'s still recognised by over 90 per cent of the general public - yes, even the ones who hang about outside TK Maxx. Try asking those same people to pick out Far Cry\'s hero Jack Carver from a videogame character line-up though, and you\'ll probably just get the blank look that dogs give you when you fire questions at them.
Unfortunately for license-holders Eidos, developer Core Design made a pig\'s lug of The Angel Of Darkness, producing a buggy, sloppily-executed Tomb Raider title that nearly drowned our favourite pistol-wielding heroine.

The result was that the job of developing the next Tomb Raider (and effectively saving the franchise) was given to the US-based Crystal Dynamics, a company with an excellent track record of good third-person action games in the Soul Reaver/ Legend Of Kain titles, as well as most recently, decent Deus Ex-ey shooter Project: Snowblind.

Then one of the original creators of Lara, Toby Gard, fresh from his work on the great-but-late action-adventure Galleon on Xbox, was brought on board to oversee the rescuing of Lara from her spiky pit of despair. Now, I\'m never one to be too optimistic about how games will turn out months before completion, but after my recent exclusive presentation of the new Tomb Raider: Legend, I can confidently say that fans of the posh bird with the dual-pistols can start getting excited again. Lara is coming home.

NOT CRAP
If you\'ve been a semi-decomposing mummy in a crypt for the past year, here\'s a quick catch-up on the new game. Basically, everything crap from the last game has been thrown out: the terrible hyper-accurate platformjumping based on a tile movement system; the character attributeupdates; the piss-poor camera; the wandering about empty Paris streets; that second rubbish playable bloke; the dearth of tombs to actually raid.

In their place is a redesigned Lara who retains her curvy videogame features but with a less cartoon-like blow-up doll look, plus a stunning graphics engine, new traps, new intuitive moves, new gizmos, a decent targeting system, physics-based puzzles with multiple solutions, fully driveable vehicles and - yes - bloody big tombs. In a nutshell, Tomb Raider: Legend looks fun.


ROLL OUT THE BARREL
The level we had exclusive access to was called Flashback, when Lara travels to Peru to visit a place where \'something very bad happened\' when she was younger. In a dusty, deserted shanty town, she meets up with her childhood friend Anaya, after receiving directions from an unnamed male associate\'s voice on her headset.

Suddenly, a truck full of goons skids into view and we\'re given a full gunsblazing demo of the new combat system.

Targeting is auto-lock-on (although this can hopefully be toggled on or off for the PC version), and you can switch targets easily, allowing Lara to back-flip, forward roll and jump around, while simultaneously shooting bullets into various militia men\'s faces and jumpsliding them off their feet. So-called \'flair moves\' allow Ms Croft to perform silky bullet-time kills, as well as, for example, double-jumping off an enemy\'s shoulders and blasting them from behind.

In addition, the levels use full physics, so barrels will roll when shot and ragdoll bodies will crumple to the floor, plus \'objects of opportunity\' present you with precariously placed explosives for seeing off foes with fiery chain-reactions. Lara\'s default weapons are the dual-pistols, but you can also pick up an extra firearm such as a shotgun or grenade launcher, and use grenades strapped to Lara\'s belt - a visible inventory that shows what items are available (there\'ll be no more pulling out a rocket launcher from an ever-expanding rucksack). An over-theshoulder fire mode for more accurate shooting finishes off the rest of the bad guys, and Lara is finally free to traipse further into the Peruvian jungle.


ON YER BIKE
The Flashback level progresses next via a vehicle section, that was unfortunately not quite ready to show off, but features a frantic motorbike chase. Lara will have complete control of the vehicle while being able to fire her weapons, and simultaneously has to avoid obstacles and use jump ramps to catch Anaya\'s kidnappers. Eventually, she arrives at an abandoned excavation site flooded with water, where we get our first glimpse of Lara\'s enhanced swimming abilities.

Unlike other underwater sections in games, the control system isn\'t fully 3D (to avoid players getting confused) - default movement has Lara swimming at the same depth, while you can use the direction keys to move her up and down. You also always have two speeds of movement for Lara, as many of the game\'s puzzles are time-based - underwater this means you have short breast-strokes for a medium pace and long breast-strokes for zippier moves.

In the first of the new underwater puzzles, Lara has to operate four crystal switches which lower the water level and reveal a clue to the mystery of the tragic event from her history. You\'re then into the first area of the Queen\'s Tomb, where Lara\'s \'personal light source\' (a torch to you and me), illuminates the dark caverns in realtime. You\'re soon traversing ledges and fluidly leaping from wall-to-wall, with the animation of Lara giving physical feedback to you about what moves are possible, such as her head turning and looking at a reachable area. A shiny object on the ceiling of the cavern indicates a metal area that Lara can attach her metal grappling hook to and use realistic momentum to swing on the rope across a pitch-black chasm.
标题: RE:又一篇国外的报道
作者: 波坦2006 一月 04, 17:19:35
召唤达人fallxx ......
标题: RE:又一篇国外的报道
作者: maya2006 一月 04, 19:36:39
晕啊~~埃及象形文字,召唤LARA
标题: RE:又一篇国外的报道
作者: TombCrow2006 一月 05, 01:04:09
http://trcn.512j.com/cn/index.php?job=art&articleid=a_20060105_010405
大意
标题: RE:又一篇国外的报道
作者: TombCrow2006 一月 05, 01:24:10
发到这里的本意就是不打算翻译的(要翻译的会发到中文站工作组),但是有些新的东西,所以把涉及新信息的地方译了一下