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#161
古墓丽影三部曲 / 很漂亮的图哦~
2007 一月 30, 04:09:37
老外真牛
#162
点击查看
作者:marcocatena
:cat:
#164
目前是有一个人要我带全系列的(我不知道他在论坛的id :BangHead:
007要1~5
7800要1~2和1~2的黄金版
还有要带的吗?
PS:只是统计一下,目前已经买了两套(但是不全),我在考虑是不是还继续买 :icon_scratch:
我可不知道我到底什么时候回国 :cat:
还有,我很可能买不全的 :dontknow:

最多只能再带一两套了,我可不是贩游戏的 :angel5:
#166
休闲话题 / 中国人十大常犯语文差错
2007 一月 17, 19:27:32
  新华网上海电(记者赵兰英 孙丽萍)有"语林啄木鸟"之称的《咬文嚼字》编辑部,公布了2006年中国出现频率最多、覆盖面最广的十大语文差错。


  十大差错分别是:


  将"像"错为"象",这在电视字幕中出现最多;


  将丙戌年的"戌"字,错成"戍"字,这在大量的台历、挂历中出现;


  将神舟六号的"舟"字,错成"州"字,众多报刊杂志和电视写错;


  "即"字与"既"字用错,如"既来之"错为"即来之",图书出版物中出现不少这样的混淆;


  街头招牌中常见的繁体字错误是:美發。如:'美容美發中心'。滥用繁体字不合用字规范;即使用繁体字,'美髮'也不能写作'美發'。


  在常用文体中,将"启事"写成"启示"; 


  新疆的"哈密瓜"因地名而得名,但在大量的商店招牌中,将"密"字错为"蜜"字;


  在标点符号使用中,很多人在寄信时喜欢在信封上将"收"字,用括号括起来,而括号是用来标明注释性文字的,用在信封上则是错的;


  圆明园是在1860年被英法联军抢掠并烧毁的,但在众多的地方将其错称为"八国联军火烧圆明园",而八国联军是在1900年入侵北京的;


  孟子的"食色,性也",常被人引为孔子的名言。 


  《咬文嚼字》编辑部负责人在新闻发布会上说:"这十大差错出现的范围广、持续时间长,而且经过多次纠正仍然反复出现,堪称社会语文运用中的顽疾。"
#167
http://lib.verycd.com/2006/07/06/0000109647.html

King Arthur[亚瑟王]:
着迷般的亚瑟王的故事是英国文学中一个重大的主题。不过,他是否是英国人在诺曼人的侵略后为了重振英国人的士气而虚构的一个人物?Michael Wood将就此做一番考察。
#168
站务讨论 / Developer Crystal Dy
2007 一月 13, 18:19:42
http://games.aol.co.uk/games/gameinfo/?gameid=5588&type=previews&articleid=40675&page=0&sname=


Developer Crystal Dynamics has returned with another Tomb Raider adventure, yet this one commemorates her tenth anniversary. Tomb Raider: Anniversary shouldn't be considered a remake of the original PlayStation game, but instead a re-imagining. Players take control of Lara as she sets out on a well-known quest, seeking out a powerful mythical object known as the Scion. Over the course of her journey, however, Lara discovers that she's been double-crossed by her employer. The gun-toting heroine sets out to not only eliminate her enemies, but to keep the Scion out of the wrong hands.


The story, levels and enemies will all be familiar to those who remember the original PlayStation and Sega Saturn video game. However, Crystal Dynamics plans to make this game anything but a rehash. The team has already begun work on fleshing out the storyline to make it more dramatic, though at this point, no announcements have been made elaborating on any new twists. Lara's quest will assuredly move her all over the place, from Peru to the deepest ruins in Greece.



Visually, the team will utilize a graphics engine similar to Tomb Raider Legend's, boasting fine details in level designs and animation. Lara appears as sharp as ever in the trailer, showing off her familiar one-piece swimsuit, ragged brown shorts and twin gun holsters. Her animation appears to be fluid, whether she's performing a sprint or kicks her legs during a swim. Fortunately, her figure retains its realistic touches ala Legend, with a body that includes a supple but not ridiculous amount of features. The animal enemies should come out looking better now, with bears and wolves looking less like pixilated nightmares and more like actual predators.


Those familiar with the Tomb Raider games know that they rely not only on fast-paced action scenarios, but also a mixture of intriguing puzzles. Crystal Dynamics' new design will include plenty of both. For instance, one room will have Lara looking for cogs to open a door while avoiding poison darts that shoot out of the walls. Not to mention the hungry wolves looking for a snack. Another will require split-second timing past closing walls and spike pits – a treacherous run indeed. Players may check out the game's sub-menu at any time, gaining access to a number of Lara's tools. These include her trusty twin pistols, medical packs, and other items that will help her during her journey.


Audio cues will continue to play a big part with this Tomb Raider adventure. Little suspenseful pieces of music kick in whenever Lara finds herself in a dangerous spot. Gunfire, enemy sounds and other pieces of ambience (falling rocks, splashing water, etc.) will draw the player further into the adventure. Rounding out this experience will be dialogue from Lara herself, ranging from little grunts as she pulls herself up onto a ledge to verbal hints that will help the player push ahead through a level.


This only leaves two questions about Tomb Raider: Anniversary in its current state. First and most importantly, will there be some kind of historical retrospective included on the disc? It would be pretty neat to see a chronicling of the Tomb Raider history, from its creation to Lara's current adventures. Hopefully, Toby Gard, Lara's creator, can provide some perspective on Ms. Croft, as well as lend a hand with the game's development.


The second question revolves around the platforms for Tomb Raider: Anniversary. Currently, only the PlayStation 2, Sony PSP, and PC will be receiving it. Could there be a chance that Eidos would consider a more-enhanced release for the PS3 and Xbox 360? Seeing Lara put another dent into the next-gen scene wouldn't be a bad thing.


Regardless of platform, Tomb Raider: Anniversary should be a great game, paying tribute to one of this generation's more diverse gaming heroes. If Crystal Dynamics succeeds, gamers will have a fun adventure to look forward to. Look for a full review when the game arrives later this year.

#169
站务讨论 / TOMB RAIDER TAPS TOP
2007 一月 13, 18:10:13
TOMB RAIDER TAPS TOP FRANCHISE GONG
Copyright 2007 www.tombraiderchronicles.com

[ January 10th 2007 ]

British newspaper The Independent has crowned the Tomb Raider adventure game series from Eidos as the sixteenth best selling video-game franchise of all time. The paper also courts Eidos' creative director Ian Livingstone on what the firm must do to stay ahead of competition.

According to Ian Livingstone: "Games companies need more and more working capital. Twenty years ago, two blokes in a garage could make a game for �0,000. Now, it takes 100 people, including programmers, specialists in physics and artificial-intelligence writers, artists and animators."

Ian Livingstone also touches on the deal which saw Paramount Pictures produce two blockbuster Tomb Raider motion pictures with Academy Award winner Angelina Jolie playing the part of Lara Croft. A third picture is currently being negotiated with owners SCi Entertainment Group.

"We wanted to maintain the integrity of Lara Croft and didn't want Hollywood turning her into someone we didn't want her to be. But when they suggested Angelina Jolie, we said, 'That's OK with us.'" Ian Livingstone said.

The interview in full can be collected here.
#170
站务讨论 / TOMB RAIDER COMING T
2007 一月 13, 02:33:53
TOMB RAIDER COMING TO NOKIA N-SERIES
Copyright 2007 www.tombraiderchronicles.com

[ January 11th 2007 ]

Simon Protheroe, director of new media and IT at Eidos, has spoken to Mobile Industry.biz on the high cost of console games development and references the mobile phone platform as a viable and cost-effective alternative for introducing new properties and creative ideas to gamers.

"As console games are getting more and more expensive to develop, and as the industry is wrestling with what that means in terms of content and franchises, it's getting really difficult to introduce a totally new IP and to take any real creative risk with anything," Simon Protheroe told Mobile Industry.biz.

"I think because the financial risks for mobile are smaller you can take a few more creative risks and try things that might work or might not. The financial outlook for the mobile market is exciting but also there's scope for creative freedom, to generate new ideas and break through to a new market," he stated.

According to Games Industry.biz, Eidos, which recently signed a deal with Nokia for embedded Tomb Raider games on N-series handsets, is confident it can seize opportunities in the market, aided by the rate at which mobile technology is growing.
#171
古墓丽影三部曲 / 7代交通工具需图
2007 一月 07, 06:46:38
杜卡迪

999的图~

还有

指挥官

加纳的指挥官有了,还需要玻利维亚和哈萨克的~
就像杜卡迪Monster S2R一样~
#172
#174
古墓丽影1~6代 / 1代的St._Francis是哪位呀
2006 十二月 31, 06:00:44
http://en.wikipedia.org/wiki/St._Francis
St. Francis may be:
Saint Francis of Assisi
Saint Francis of Paola
Saint Francis of Sales (or ... de Sales)
Saint Francis Xavier


Saint Francis Blanco
Saint Francis Borgia
Saint Francis Chieu Van Do
Saint Francis Coll
Saint Francis Dormore
Saint Francis Ferdinand de Capillas
Saint Francis Galvez
Saint Francis Gil de Frederich
Saint Francis Isidore Gagelin
Saint Francis Jaccard
Saint Francis Jerome
Saint Francis Man
Saint Francis Page
Saint Francis Palau y Quer
Saint Francis Patrizzi
Saint Francis Pontillo
Saint Francis Possenti
Saint Francis Solano
Saint Francis Trung Von Tran
Saint Francis Webb, Francis Webb (saint)
Saint Francis Xavier Bianchi
Saint Francis Xavier Can Nguyen
Saint Francis Xavier Mau
Saint Francis de Capillas
Saint Francis de Geronimo
Saint Francis de Hieronymo
Saint Francis de Montmorency Laval
Saint Francis of Girolamo
Saint Francis of Nagasaki
Saint Francis of Paola
Saint Francis of Saint Michael
#175
La Majestueuse Cité de Vilcabamba

http://www.tro-online.com/cdn-240.html







说白了,是一代第二关的复刻 :cat:

EXCLUSIVITE TOMB RAIDER ONLINE
法语网站Tomb Raider Online独家关卡

下载页面:
http://www.tro-online.com/cgi-bin/tele.cgi?n=240&s=2
#176
 :crybaby2: :crybaby2:
我现在真是两难~~
比如5代那个圆形大剧场,6代那个巴黎犹太人区,现在搞到1代,发现游戏标题又是错的 :crybaby2:
维卡巴玛......总觉得这个译名挺奇怪的,英文明明是Vilcabamba :dontknow:
搜索引擎上搜了一下,发现他们把游戏关卡标题搞错了 :BangHead:
明明是City of Vilcabamba,被错当City of Vilcabama了 :crybaby2:
改起来好烦琐 :BangHead: :BangHead:
#177
休闲话题 / 我们与世隔绝了~
2006 十二月 29, 02:13:00
 :dontknow:
这两天只有海外用户能访问了~~
#178
休闲话题 / 谁给推荐个显卡?
2006 十二月 27, 18:12:46
二手市场不要超过400~~
我穷啊 :crybaby2:
有个朋友回国三周,打算叫她帮忙带一张 :cat:
法国的低端显卡还是比较贵 :crybaby2:
ebay和淘宝上有什么信得过的卖家不?
#179
休闲话题 / (sinx)^2(给subaru)
2006 十二月 27, 00:01:01
小八路,不知道你当时断网了没有,密码姐姐解答如下:

Subaru 说:
对了,密码姐姐 (sinx)^2
怎么积?

答:
拆开啊!
(sinx)^2=1-(cosx)^2
然后用积分公式变成cos2x的形式去积分啊