《传说》:《黑暗天使》的反叛

作者 TombCrow, 2005 八月 21, 16:47:39

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混沌年代


forlee

不支持"无法随时存档",这样就不能设计非常难的动作过程了。

风水先生

证实了我的猜测,古墓丽影7为了迎合大众的口味,抛弃了很多原来已有的东西。

新一代的古墓可能会有一款曲高和寡的游戏变成类似波斯王子和吸血莱恩的大众游戏。

这样喜欢玩的人可能会更多,但原先的魅力会消失殆尽,更多的人恐怕只会把他当成一款游戏而玩,达不到过去的高度了。

当然这都是我根据现在的一些情况做出的猜测而已。


bebe

shen mo网站man!!!!!!!!!!!!!!!!!!!!!!!!!!!!

TombCrow

全文在此
Your questions - we investigated In the apron we asked you to carry your most important questions in a Umfragethread together. Here first times the most important answers in SHORT FORM! The complete, topic-spreading, detailed answers and more come then in the interview with Crystal Dynamics putting producer Morgan W. Gray. We arranged your questions according to the frequency.
Storage locations and memory possibilities - Is there firm storage locations, memory crystal/health crystals? There is firm to checkpoints and intelligent points of memory before heavy tasks. So far for the PC version is also so meant. The play is in such a way conceived that as liquid a play process as possible is to be ensured.
Will it give again Medipacks? YES. As with the weapons also the number on e.g. is Medipacks limited, which one can carry forward? Weapons are limit Sie can in each case that forward carry, which can carry Lara also at the body.
System Minimum requirements? Yet, at present represents PS2 does not admit the lower limit. Will TR appear putting for Xbox, PS2 & PC simultaneous? YES, everything we works on at the same time. Is it possible that at a later time a version for the revolution (NINT DOS NEXT generation console) is delivered subsequently, so that all three new consoles will be supplied? In this point also concerning Xbox 360 we did not get an answer.
Control - With consoles - is Lara on the PS2 with the analog stick or the tax cross \"steers\" or with both? With the PC - does one have to use the mouse or is possible it to play only with the keyboard? Lara can be moved over similar - to stick and tax cross. Since Lara is faster now many more mobile, more agilely, and (a better own AI has) can one it also over the keyboard with and without mouse move. Mr. Gray mentioned however that one would suffer however thereby personally a loss at play quality.
I am not a console player and play usually with the keyboard. After I had the possibility of alluding putting for some minutes it showed up however that Lara can be steered very intuitively and pleasantly. Are the control keys freely selectable? yet does not admit
Can the view perspective be changed? Yes. Does the camera behind Lara remain, without one must constantly turn back it behind Lara? Yes. However an automatic camera was continued to develop, which shows Lara from the best angle for the player, i.e. behind Lara to constantly look in order to show the following way, so that one must not remain standing, in order where it continues.
Lara - Which new features (animations, devices) are to be expected? (one saw e.g. that she can activate things with the feet when swinging) Many new movements, more intelligent AI. No step by align steps.
Will Lara have to train again their abilities, in order to be able to run faster, how in AOD? No.
Will Lara combine again articles must as in TR IV? Yes.
Will it give again a force announcement when e.g. climbing, how in AOD? No.
If one will be able to affect the story by certain actions (if one certain ways takes, certain persons meets, accomplishes different actions...)? Yes, partially. Top^
What distinguishes the character \"Lara\"? Where does the new Lara differ from the earlier? It is our Lara. Putting ties to the Tomb Raider 1 Lara. We find an emancipated, intelligent, athletic and attractive Lara, which has still nothing from the dark side of the AOD Lara. It often solves problems by thinking. It is a fresh, young Abenteuerin.
Was Lara usual Gamebabes adapted, in order to achieve a larger acceptance also at new customers? No, objective is an authentic however Lara up-to-date.
Is there different playable Charas (e.g. Curtis) beside Lara still? No, the show belongs to Lara.
Weapon/opponent - Does it does give, or have to again save infinite pistol ammunition one? infinitely for pistols Goals with hair cross and mouse or boring car Aim or a possibility of turning on/of switching the latter off. There are 3 different possibilities: with car Aim, with free shot and with zoom shot; Putting is meant however not as Shooter, but as adventure play. Are the enemies advised automatically and indicated possibly by a hair cross? Yes, if mechanism on is.
Does the possibility exist of meeting in the Sniper mode (visor) the opponents? There is a zoom function. How \"intelligently\" will Laras be opponents (AI)??? Substantially better than in former times. If the opponents were met (dead), disappear these then? In the version, we learned which to know, the opponents are slowly faded out. It is quite possible that there could be different versions for the different markets. It is too early, in order to receive for this obligatory information. General - How many will level give it? Several independent teams work on a complex. In the newspaper Playstation2 it gave to read that probably 8 should be. Does TRL become raetsellastig like the last parts or more action? It should be a Actionspiel, in which, one is constant in motion. Boring switch and sliding mysteries are avoided. Instead there are new \"physical mysteries\", which are solvable on several ways usually. Old acquaintance such as spikes, balls, Trapdoors, as well as time doors participate naturally also.
Where Tomb Raider will lead putting Lara this mark (Ghana, Tokyo, South America???) Central and South America, Africa, and the Himalaja will play a central role. Populated areas or cities are not a goal of the designers.
Lara also again in Egypt to be and experience we finally, what after the collapse of the pyramid in TR 4 happened? No, but which happened in the Himalaja.
Are the load times the level again as for a long time as in the last part? No, in no case. By innovative Streaming technology as free a transition as possible is to take place. One does not notice the transition to the Cutscenes at all on the PS2 demo version e.g. as well.
Are there again Secrets? Yes, in any case.
Are there also Cutsequenzen? Yes. Top^
Is the \"Croft Manor\" level merged into the story or is it like in former times a training level? Will Croft Manor look like in former times? Yes, because it will give new moves. The house is again revised and adapted to the new possibilities. Winston will also be thereby.
Is TR putting its own adventure, those for story then with the 8.Teil von Tomb Raider is continued or a continuation on success made dependent on TRL? Putting in addition, ties at Tomb Raider 1, has independent adventures. With which technology works putting? New, improved Streamingtechnologie, which was already used in other plays.
What has it with the Headset on itself? Lara will get additional assistance and references over the Headset. E.G. by Winston the Butler.
Community - Were the suggestions of the meeting taken up 2004? CD used world-wide all possibilities of carrying information together.
When does it come at all raus, white one that already? Spring is planned 2006
Demo yes/no and when? Yes, in any case, probably to Christmas.
Will the menu function how exactly? More or few like before. A small menu comes up at the bottom left hand corner, to the selection of Medipack, fangseil, torches/flares etc.. The screen will remain as free as possible.
When is the official GERMAN put Website updated? The German web page is updated by Eidos Germany on acclamation by Eidos Headquater. If from there no reports and information come, Eidos Germany cannot become active.
Weapon selection? Only pistols, UZIs, guns, Pumpgun and arm chest as well as garnet thrower à la TR4 or also still submachine gun, storm rifle, half mechanism rifle, Sniper rifle, WW2-Karabiner Do weapons of more details than before have, or are that still the ugly blockigen swan Kuecken, which must be made only from Moddern to attained full growth swans, or wars models good the same more details as max of Payne 2 and resident Evil were? Tomb Raider putting is an action play and no Shooter, to this conclusion came the designer team, when it had discussed this group of topics. Certain weapons would be too bulky and Lara again in its jumps and actions would obstruct, so that it would be improbable that Lara would carry these weapons with itself. Innovation is however that Lara can carry in each case a large weapon on the back. If she finds a new, this with that one, which carries her with itself, can be exchanged, and it decides in such a way, which weapon prefers her. In all other respects it will give no creeping mode. Result: Putting just as Tomb Raider should be as possible, with less boring step by steps aligning and constant loading and dying in difficult places, become. New, modern technologies, as well as new moves and a fantastische diagram with intelligent KIs are to hold and completely into a liquid play process dive let the player into spell. Eternal crate pushing and switch pressures is out, new mysteries and challenges is in. The new control should not be also for console players simply, intuitive and fast accessible. I have the impression from alluding that genuine, modern Tomb Raiding of the top class expects us. Thank you at Eidos, in particular at Julia Widera, which the team of the LB Tribune the whole afternoon accompanied and for us for doors opened, about which we only dreamed, as well as naturally at Morgan W. Gray, who took itself for us unusually much time in in the middle the fair chaos. Lumens Artis Coloris.

kinko


Molly

劳拉还是呆在花岗岩里比较不失游戏的本色。你们不觉得自从她走出墓穴,游戏边的没那么有趣了吗?转型不成功啊。我还是喜欢古墓的冒险。